72 research outputs found

    Communication Efficient Algorithms for Generating Massive Networks

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    Massive complex systems are prevalent throughout all of our lives, from various biological systems as the human genome to technological networks such as Facebook or Twitter. Rapid advances in technology allow us to gather more and more data that is connected to these systems. Analyzing and extracting this huge amount of information is a crucial task for a variety of scientific disciplines. A common abstraction for handling complex systems are networks (graphs) made up of entities and their relationships. For example, we can represent wireless ad hoc networks in terms of nodes and their connections with each other.We then identify the nodes as vertices and their connections as edges between the vertices. This abstraction allows us to develop algorithms that are independent of the underlying domain. Designing algorithms for massive networks is a challenging task that requires thorough analysis and experimental evaluation. A major hurdle for this task is the scarcity of publicly available large-scale datasets. To approach this issue, we can make use of network generators [21]. These generators allow us to produce synthetic instances that exhibit properties found in many real-world networks. In this thesis we develop a set of novel graph generators that have a focus on scalability. In particular, we cover the classic Erd˝os-Rényi model, random geometric graphs and random hyperbolic graphs. These models represent different real-world systems, from the aforementioned wireless ad-hoc networks [40] to social networks [44].We ensure scalability by making use of pseudorandomization via hash functions and redundant computations. The resulting network generators are communication agnostic, i.e. they require no communication. This allows us to generate massive instances of up to 243 vertices and 247 edges in less than 22 minutes on 32:768 processors. In addition to proving theoretical bounds for each generator, we perform an extensive experimental evaluation. We cover both their sequential performance, as well as scaling behavior.We are able to show that our algorithms are competitive to state-of-the-art implementations found in network analysis libraries. Additionally, our generators exhibit near optimal scaling behavior for large instances. Finally, we show that pseudorandomization has little to no measurable impact on the quality of our generated instances

    Scalable Graph Algorithms using Practically Efficient Data Reductions

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    Finding Near-Optimal Independent Sets at Scale

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    The independent set problem is NP-hard and particularly difficult to solve in large sparse graphs. In this work, we develop an advanced evolutionary algorithm, which incorporates kernelization techniques to compute large independent sets in huge sparse networks. A recent exact algorithm has shown that large networks can be solved exactly by employing a branch-and-reduce technique that recursively kernelizes the graph and performs branching. However, one major drawback of their algorithm is that, for huge graphs, branching still can take exponential time. To avoid this problem, we recursively choose vertices that are likely to be in a large independent set (using an evolutionary approach), then further kernelize the graph. We show that identifying and removing vertices likely to be in large independent sets opens up the reduction space---which not only speeds up the computation of large independent sets drastically, but also enables us to compute high-quality independent sets on much larger instances than previously reported in the literature.Comment: 17 pages, 1 figure, 8 tables. arXiv admin note: text overlap with arXiv:1502.0168

    Targeted Branching for the Maximum Independent Set Problem

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    Finding a maximum independent set is a fundamental NP-hard problem that is used in many real-world applications. Given an unweighted graph, this problem asks for a maximum cardinality set of pairwise non-adjacent vertices. In recent years, some of the most successful algorithms for solving this problem are based on the branch-and-bound or branch-and-reduce paradigms. In particular, branch-and-reduce algorithms, which combine branch-and-bound with reduction rules, have been able to achieve substantial results, solving many previously infeasible real-world instances. These results were to a large part achieved by developing new, more practical reduction rules. However, other components that have been shown to have a significant impact on the performance of these algorithms have not received as much attention. One of these is the branching strategy, which determines what vertex is included or excluded in a potential solution. Even now, the most commonly used strategy selects vertices solely based on their degree and does not take into account other factors that contribute to the performance of the algorithm. In this work, we develop and evaluate several novel branching strategies for both branch-and-bound and branch-and-reduce algorithms. Our strategies are based on one of two approaches which are motivated by existing research. They either (1) aim to decompose the graph into two or more connected components which can then be solved independently, or (2) try to remove vertices that hinder the application of a reduction rule which can lead to smaller graphs. Our experimental evaluation on a large set of real-world instances indicates that our strategies are able to improve the performance of the state-of-the-art branch-and-reduce algorithm by Akiba and Iwata. To be more specific, our reduction-based packing branching rule is able to outperform the default branching strategy of selecting a vertex of highest degree on 65% of all instances tested. Furthermore, our decomposition-based strategy based on edge cuts is able to achieve a speedup of 2.29 on sparse networks (1.22 on all instances)

    Biharmonic wave maps into spheres

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    A global weak solution of the biharmonic wave map equation in the energy space for spherical targets is constructed. The equation is reformulated as a conservation law and solved by a suitable Ginzburg-Landau type approximation

    Finding Near-Optimal Weight Independent Sets at Scale

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    Computing maximum weight independent sets in graphs is an important NP-hard optimization problem. The problem is particularly difficult to solve in large graphs for which data reduction techniques do not work well. To be more precise, state-of-the-art branch-and-reduce algorithms can solve many large-scale graphs if reductions are applicable. Otherwise, their performance quickly degrades due to branching requiring exponential time. In this paper, we develop an advanced memetic algorithm to tackle the problem, which incorporates recent data reduction techniques to compute near-optimal weighted independent sets in huge sparse networks. More precisely, we use a memetic approach to recursively choose vertices that are likely to be in a large-weight independent set. We include these vertices into the solution, and further reduce the graph. We show that identifying and removing vertices likely to be in large-weight independent sets opens up the reduction space and speeds up the computation of large-weight independent sets remarkably. Our experimental evaluation indicates that we are able to outperform state-of-the-art algorithms. For example, our two algorithm configurations compute the best results among all competing algorithms for 205 out of 207 instances. Thus can be seen as a useful tool when large-weight independent sets need to be computed in~practice

    The effects of self-relevance vs. reward value on facial mimicry

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    Facial mimicry is a ubiquitous social behaviour modulated by a range of social cues, including those related to reward value and self-relevance. However, previous research has typically focused on a single moderator at a time, and it remains unknown how moderators interact when studied together. We compared the influence of reward value and self-relevance, by conditioning participants to associate certain faces with winning or losing money for themselves, or, with winning or losing money for another person. After conditioning, participants watched videos of these faces making happy and angry facial expressions whilst we recorded facial electromyographic activity. We found greater smile mimicry (activation of the Zygomaticus Major muscle) in response to happy expressions performed by faces associated with participants' own outcomes vs. faces associated with another person's outcomes. In contrast to previous research, whether a face was associated with winning or losing money did not modulate facial mimicry responses. These results, although preliminary, suggest that when faces are associated with both self-relevance and reward value, self-relevance could supersede the impact of reward value during facial mimicry
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